Re: magical traps

From: George Greer (greerga@circlemud.org)
Date: 04/10/02


On Wed, 10 Apr 2002, Edward J Glamkowski wrote:

>So, my question is: is there any danger in doing that, using pfilepos as
>an identifier for the trap setter in my trap struct, and possibly having
>to load the char to memory not just to char_file_u, but to an actual
>char_data?  Wouldn't that screw up his last logon time? What other
>consequences might arise from doing this?

I suppose you could.  Or if you don't mind blowing some memory, just keep
all struct char_data's in the game at all times.  You can keep 2,000 people
around for 576,000 bytes, not counting strings or equipment (if you keep
that around too).

--
George Greer
greerga@circlemud.org

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