Re: speaking of strings...

From: The Petersons (sjpeter@swbell.net)
Date: 04/22/02


yes just a side not being able to convert to other languages could really
help RP to in some aspects.

just something I thought of while reading your post.
----- Original Message -----
From: "Ronald Fenner" <abbadon@mac.com>
To: <CIRCLE@post.queensu.ca>
Sent: Monday, April 22, 2002 7:09 PM
Subject: Re: [CIRCLE] speaking of strings...


> On Monday, April 22, 2002, at 02:33 PM, Edward J Glamkowski wrote:
>
> > I know George and Jeremy will kill me for suggesting this, but...
> >
> > There's a lot of strings in the code - since so much of it is
> > already outside the code (lib/text, world files, etc.), might it
> > be worthwhile to do some resource compiler thing so the mud uses
> > external stringtables?  Completely eliminate all text in the code
> > and use ID references, so when you want to print a string, you do
> > something like:
> >
> > That way someone writing a mud in some other language (like
> > Canadian, appearently :)  can just edit one file for text strings
> > and not have to sift through every line of every module...
> >
> you know that does sounds like a nice idea and with some sort of built
> in string editor to the mud you could fix typos or rewrite the string
> with out having to compile.
>
> if we wanted to be even more ambitious we could support unicode allowing
> the mud to be converted to other languages like japanese though it might
> require a special client to be able to send the larger character set not
> sure how telnet works with larger character sets.
>
> also with a slight modification you could support multiple languages by
> checking a language preference variable and then fetch the string from
> the appropriate table though doing multiple languages in the world files
> could be more difficult along with communication channels.
>
> Ron
>
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