Re: Logins and gain levels gecho`ed

From: krenshala (krenshala@koboldi.net)
Date: 05/05/02


On Sat, May 04, 2002 at 07:32:35PM -0400, Pete Johnson was heard to say:

> I wanted to make an adition to the circlemud30 bpl 20 code to give an
> automated GECHO, to show all players in the game, people logging in,
> logging out and also to show when a player achieves the next level via the
> GECHO system.
>
> Ive sorted the logout routine by adapting the ACMD (do_quit) routine in
> act.other.c by adding some code from the gecho routine. Has anyone got any
> ideas how i can impliment logon and level gain gecho`s

<snip code>

I haven't been logged in as a char > LVL_IMMORT lately, but I could have
sworn that stock Circle code does a GECHO saying when people enter and
leave the mud.  I think you had to use WIZ_CMDs to turn on all
notifications or something like that. [or, I could be remembering
something from an alternate universe. <G>]

     Larry

Larry Robinson
krenshala@koboldi.net
:wq

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