On Fri, May 17, 2002 at 10:29:56AM -0400, Edward J Glamkowski was heard to say: > Not being too keen on the sacrifice that seems so popular on a lot > of muds, I made my own little modification: > > I made three commands, sacrifice, lastrites and burial and made > coresonding SCMD_xxx for the do_sac command. Then depending on which > one you use, your alignment shifts a tiny amount each time you use > one of the three commands. Sacrifice makes you evil, lastrites makes > you good, and burial makes you neutral. > > Depending on play testing I may have to remove the align shift, > but I still prefer the idea of three different commands instead > of a blanket sacrifice command. The only problem I see with this is that sacrifice is a non-alignment specific action. I always looked at it as making a sacrifice to your own god (be it a good, evil or neutral on). Now, if you could change the code so that the TYPE of sacrifice determined an alignment shift, THAT would be interesting (sacrificing a body makes you evil, while sac'ing treasure makes you good ... that kind of thing). =) Larry Larry Robinson krenshala@koboldi.net :wq -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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