At 05:42 PM 5/17/2002 Friday, you wrote: >On Sat, 18 May 2002, Peter Finlayson wrote: > >>> It'll be removed whenever we move to ASCII player files. >> >>Tell me, why do we want to move? > >Because binary is not suited to how the MUD manages the player database and >its disadvantages are particularly annoying. > >Text parsing can be really fast. You might be surprised to know that a >lex+yacc parser loads the CircleMUD world faster than the current db.c code >does. Why not fully switch to an actual database? Say, MySQL? I've done so in my Java implementation of Circle and have found it to be quite fast. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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