On Fri, 17 May 2002, Russell Brown wrote: > How do you handle the command "read second"? (assumming the character > may also possess the first, third and fourth books of necromancy, which > is why they didn't just "read book".) Trivially. The lack of an argument after 'second' disambiguates the usage. A more difficult case would be if there are two bags in the room and one of them has the second book of necromancy in it. What would "get second bag" do? Of course, you could allow your players the opportunity to explicitly group their arguments with brackets or single quotes (something easy to type). This smacks of the 'cast' hack, but is quite elegant in its simplicity and power: > get [second book] bag You get the Second Book of Necromancy from the bag. > wield [iron sword] You wield the iron sword. > remove [iron shield] You remove the iron shield. The problem with 'second' being both a selector and a keyword still remain and require greater design to deal with, if we decide that we must address this problem. (A simple, but probably undesirable, solution would be to simply not have an object with the keyword 'second'.) > Of course it could be done. Perhaps we're overestimating the amount of work necessary, here? There are only about 9 calls to find_all_dots() in the code and it's mostly trivial to do space-delimited parsing in CircleMUD given the existence of one_argument() and friends. > "How come 'wear 2.pants' doesn't work anymore?" A very valid point. One must strike a careful balance between meeting new users expectations and violating the expectations of older users. The problem centers on the fact that naive users, when finding 'wield second sword' doesn't work, assume that they just don't know how the game interface works, yet, and seek to figure it out. Veteran users, on the other hand, "know" that 'wield 2.sword' should work, and assume the game is broken or that you're dumb for changing something that requires them to "waste time" relearning the system. -dak -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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