There is an extraneous 'Message Sent!' in modify.c, line 234 that will: 1. Give a player 2 'Message Sent!' notices when sending mail. 2. Give a player a 'Message aborted.' and a 'Message sent!' when aborting a mail message. Was: if (PLR_FLAGGED(d->character, PLR_MAILING)) { if (action == STRINGADD_SAVE && *d->str) { store_mail(d->mail_to, GET_IDNUM(d->character), *d->str); write_to_output(d, "Message sent!\r\n"); } else write_to_output(d, "Mail aborted.\r\n"); free(*d->str); free(d->str); //write_to_output(d, "Message sent!\r\n"); } Is: if (PLR_FLAGGED(d->character, PLR_MAILING)) { if (action == STRINGADD_SAVE && *d->str) { store_mail(d->mail_to, GET_IDNUM(d->character), *d->str); write_to_output(d, "Message sent!\r\n"); } else write_to_output(d, "Mail aborted.\r\n"); free(*d->str); free(d->str); //write_to_output(d, "Message sent!\r\n"); } Good? Bad? Punt? Steve Kunitzer -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 06/25/03 PDT