> >I tried adding the bitvector2 into the for loop, and also the void, but > >then I got a ton of mismatches on compilation, so i put it back to the > >stock for, above. I was wondering if I would have to write a complete new > >sprintbit2 ? or if there was a way I could add the bitvector2 into that > >loop so It would set the affection to the character. > > I think all you need to do is follow one of those patches for 128 bit. > Its basically the same thing you are trying to code up, just it uses aff[x] > instead of aff and aff2 -- just an example. > > ftp://ftp.circlemud.org/pub/CircleMUD/contrib/code/utils/128bit.patch > I already have the 128bits patch implented at patch level 21, with oasisOLC, and dg_scripts, and it seems to work fine. The only setback I have is that you have to modify your worldfiles too, but that shouldn't be too much of a problem I think. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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