On 02-07-01 04.55, "Zach" <mordochbob@ATTBI.COM> wrote: > I was going through my old code archives recently, and turned up some old > CircleMUD code. After looking through it again, it struck me that this could > be a fairly interesting testbed for intelligent agent behavior. The stock > code is fairly simple, however, and to the best of my recollection the largest > improvement someone has made to it was to graft the "Eliza" chatter bot onto > some NPC's. Have there been any significant efforts to have intelligent NPCs > on a MUD that I'm unaware of, or is anyone in the process of coding something > interesting? I cannot give any specific MUD names, since I am not sure, but, there has been some rather interesting discussions on the Kanga MUD-dev list regarding AI implementations and such. I am sure they've got archives, so if you subscribe there you could surely go through their archives. Let me know off-list if you need the address. Regards, Torgny -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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