> I know that dice is a big part of d&d games, but how often has CircleMUD > abided by all of the d&d rules that have developed over the past? Besides the fact that the original DikuMud was loosely based on AD&D, we haven't bothered sticking to the D&D rules at all. But as someone else mentioned, having 'dice' on weapons means that you can get consistency. For example, two weapons, one does 3d3 damage, the other does 2d4+1. Which one would you take? Why? :) -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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