Hello All. Along my merry ways i've recently come across this memory managment program, which i was hoping to use for memory leak hunting. It's called Valgrind ( http://developer.kde.org/~sewardj/ ) When i ran it agaist stock circle bp21, i got lots of (repetative) errors. Can someone comment of this software directly relating to using it with circleMUD code please. Some sample errors from the program.... [pure@echobase circle30bpl21]$ valgrind ./bin/circle ==19695== valgrind-1.0pre6, a memory error detector for x86 GNU/Linux. ==19695== Copyright (C) 2000-2002, and GNU GPL'd, by Julian Seward. ==19695== Estimated CPU clock rate is 400 MHz ==19695== For more details, rerun with: -v ==19695== Using file descriptor for logging. Jul 26 20:26:33 :: CircleMUD, version 3.00 beta patchlevel 19 Jul 26 20:26:33 :: Using lib as data directory. Jul 26 20:26:33 :: Running game on port 4000. Jul 26 20:26:33 :: Finding player limit. Jul 26 20:26:33 :: Setting player limit to 300 using rlimit. Jul 26 20:26:33 :: Opening mother connection. Jul 26 20:26:33 :: Binding to all IP interfaces on this host. Jul 26 20:26:33 :: Boot db -- BEGIN. Jul 26 20:26:33 :: Resetting the game time: Jul 26 20:26:33 :: SYSERR: Can't read from 'etc/time' time file. Jul 26 20:26:33 :: Current Gametime: 17H 19D 5M 352Y. Jul 26 20:26:33 :: Reading news, credits, help, bground, info & motds. ==19695== Conditional jump or move depends on uninitialised value(s) ==19695== at 0x807919F: file_to_string (db.c:2620) ==19695== by 0x807909D: file_to_string_alloc (db.c:2582) ==19695== by 0x80736C0: boot_db (db.c:392) ==19695== by 0x806EBFF: init_game (comm.c:365) .... << SNIP >> ..... Jul 26 20:26:34 :: Loading spell definitions. Jul 26 20:26:34 :: Loading zone table. Jul 26 20:26:34 :: 30 zones, 840 bytes. ==19695== ==19695== Conditional jump or move depends on uninitialised value(s) ==19695== at 0x8097AAA: get_line (utils.c:539) ==19695== by 0x80769D4: load_zones (db.c:1561) ==19695== by 0x807438F: index_boot (db.c:795) ==19695== by 0x80731BC: boot_world (db.c:251) ... <<SNIP>> ... and etc... Thank in advance to any one out there with any comments. -Jussy- -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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