On 02-07-27 13.19, "Thomas Arp" <t_arp@STOFANET.DK> wrote: > From: "Torgny Bjers" <artovil@ARCANEREALMS.ORG> >> On 02-07-27 02.28, "Daniel A. Koepke" <dkoepke@CIRCLEMUD.ORG> wrote: >>> On Fri, 26 Jul 2002, Mathew Earle Reuther wrote: >>>>> cast 'divine h' >>>> Casting 'DIVINE HEALING' (10 Second Cast Time) >>> > <snip of casting sequence> >> >> >> This now is a piece of cake if you put in pl8 of DG Scripts since they now >> contain the full DG Events package. Or just download DG Events 1.1 (I > think >> that's the latest version) from the developer site. > > Be advised, that though the DG events package is included, it doesn't > implement timed spells or fight events. The full package is included > to ease expansion only. > > Welcor No, but couldn't you create an event object and store the casting sequence strings in it and have event system call that event every 5 seconds or something? Just like normal DG Events? What kind of event package did you implement? Not the standard DG Events 1.1 found on the developer site? Regards, /Torgny -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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