I had the same problem, it happens when real_trigger is used to find the
rnum of a trigger which has a vnum superior of the last zone you have on
your mud. For example, If you have a zone 12 on your mud, you should be able
to use real_trigger to locate any trigger from vnum 0 to vnum 1299, but not
triggers with higher vnums.
My fix:
> /* returns the real number of the trigger with given virtual number */
> int real_trigger(int vnum)
> {
> int bot = 0, mid;
> int top = top_of_trigt;
> /* perform binary search on trigger-table */
> for (;;) {
> mid = (bot + top) / 2;
> /* put this first check before, so we avoid having mid equal to
> top_of_trigt */
++ if (top == top_of_trigt && bot == top_of_trigt)
++ return(NOTHING);
> if (trig_index[mid]->vnum == vnum)
> return (mid);
> if (bot >= top)
> return (NOTHING);
> if (trig_index[mid]->vnum > vnum)
> top = mid - 1;
> else
> bot = mid + 1;
> }
> }
Good luck.
Y. Harmelin
--
+---------------------------------------------------------------+
| FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html |
| Archives: http://post.queensu.ca/listserv/wwwarch/circle.html |
| Newbie List: http://groups.yahoo.com/group/circle-newbies/ |
+---------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 06/25/03 PDT