>Assuming you're using a 32 bit wide integer to keep the bitvector, and >GET_GUILD_BITVECTOR() points to the guild info. I am using #define GUILD_FLAGS(ch) ((ch)->player_specials->saved.guild) Which seems to be working ok to return the guild flags I manually set in the pfile to test the functionallity. I want to say thanks for the quick response to my question! I haven't really worked with bitvectors much and just wasn't quite sure what I should do :) --Ziz _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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