Re: sedit problems?

From: Mythran (kip_potter@hotmail.com)
Date: 08/27/02


From: "Mark Garringer" <zizazat@hotmail.com>
> I seem to be having some problems with sedit crashing circle. I am using
> bpl21 and Oasis 2.0.1.
>
> What is happening is that if I enter sedit for a new shop and change only
1
> value (say the buy rate) and try to save the shop it core dumps.
>
> I did go back in and fill in much more information on a shop and it save
> successfully, so I should be able to train the builders to enter more
> complete information. Included is the output from my core file, if someone
> could help me translate this perhaps a long term solution can be found:
>
> #0  __libc_free (mem=0x2581) at malloc.c:3136
> 3136    malloc.c: No such file or directory.
>         in malloc.c
> (gdb) bt
> #0  __libc_free (mem=0x2581) at malloc.c:3136
> #1  0x0807c03c in free_shop_strings (shop=0x8123a68) at genshp.c:260
> #2  0x0807bb04 in copy_shop (tshop=0x8123a68, fshop=0x81238d8) at
> genshp.c:61
> #3  0x0807c394 in add_shop (nshp=0x81238d8) at genshp.c:397
> #4  0x080956b2 in sedit_parse (d=0x811f090, arg=0xbffff5c0 "y") at
> sedit.c:363
> #5  0x08086f15 in nanny (d=0x811f090, arg=0xbffff5c0 "y") at
> interpreter.c:1407
> #6  0x0806ab36 in game_loop (mother_desc=3) at comm.c:755
> #7  0x0806a26b in init_game (port=4000) at comm.c:380
> #8  0x0806a162 in main (argc=1, argv=0xbffff994) at comm.c:327
>
> Thanks much!
>
> --Ziz
>

Mark, I will look into it when I get home from work....in 7 hrs 45
min...lol...just started work ...

Mythran

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