On Fri, Aug 30, 2002 at 08:52:56PM -0400, Arjay Hwang wrote: >And I don't use mobprogs and dg scripts because as you can see I'm not that >good at progrmaming, and playing around with a mud will hopefully get me >more used to it :) mobprogs/scripts... although they have the annoying tendency to make it very easy to crash the mud, have the convenient effects of: 1: You don't need to know C. 2: Any builder (or whatever level you want) can add/edit them. 3: You don't have to recompile the mud a thousand times to take care of logic errors in the spec_proc. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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