From: "The Fungi" <fungi@yuggoth.org> > On Fri, Sep 13, 2002 at 10:51:57AM -0700, Mythran wrote: > > Well, what I have done thus far is made a few new structs in > > oasis.h. These structures now hold all of the game configuration > > data. Since these structs hold the new data, the variables in > > config.c are no longer used....of course, I could eventually add > > an #if statement so if the admin want to use CEDIT or not. CEDIT > > is the game command for the configuration. > > The contents of config.c should simply become default values. That > way you can still change the game config through the preprocessor > constants in config.c (and a recompile) if you choose not to use the > cedit interface. This will also make it backward-compatable for imps > who have already configured their MUDs and are merely upgrading. > -- > Hmm, good thinking, I will use this idea instead....thanks FUNGI!!! :P Mythran -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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