hi! i made my own deity code. it's not fance.. i made it in the same fashion as class and race. i have god_menu, just as class_menu, parse_god() and the definitions like class system.. all i need help with is make it blend into the menu code in interpreter.c.. write_to_output(d, "%s\r\nRace: ", race_menu); STATE(d) = CON_QRACE; break; case CON_QRACE: load_result = parse_race(*arg); if (load_result == RACE_UNDEFINED) { write_to_output(d, "\r\nThat's not a race.\r\nRace: "); return; } else GET_RACE(d->character) = load_result; write_to_output(d, "%s\r\nClass: ", class_menu); STATE(d) = CON_QCLASS; break; case CON_QCLASS: load_result = parse_class(*arg); if (load_result == CLASS_UNDEFINED) { write_to_output(d, "\r\nThat's not a class.\r\nClass: "); return; } else GET_CLASS(d->character) = load_result; where do i put case CON_QGOD: ? without making it crash the mud.. i want it after class selection.. help? _________________________________________________________________ MSN Hotmail är världens populäraste e-posttjänst. Skaffa dig ett eget konto du också: http://www.hotmail.com -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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