Re: [DG_SCRIPTS] Problems with Triggers Loading Properly (crodo quest snippet)

From: Mathew Earle Reuther (graymere@zipcon.net)
Date: 10/01/02


On Mon, 30 Sep 2002, Mathew Earle Reuther wrote:
> Sep 30 16:08:07 :: SYSERR: dg_read_trigger: Trigger vnum #3054 asked for
> but non-existant! (room:-1)

Sorry for the self-reply, but I figured I'd just put this one in the
archives.  The problem stemmed from the fact that my real_trigger was
misbehaving. :)  I had made a "suggested" fix to it after there was some
discussion on the list regarding it.  The suggested fix which I chose to
incorporate was causing the problem, so I ended up utilizing a different
fix which had also been suggested.

The section in question appears like so:

    if (trig_index[mid]->vnum == vnum)
      return (mid);
    if (bot >= top)
      return (NOTHING);
    if (trig_index[mid]->vnum > vnum)
      top = mid - 1;

The problematic fix was this one:

+   if (bot >= top)
+     return (NOTHING);
    if (trig_index[mid]->vnum == vnum)
      return (mid);
-   if (bot >= top)
-     return (NOTHING);
    if (trig_index[mid]->vnum > vnum)
      top = mid - 1;

The working fix is this one:

+   if (top == top_of_trigt && bot == top_of_trigt)
+     return(NOTHING);
    if (trig_index[mid]->vnum == vnum)
      return (mid);
    if (bot >= top)
      return (NOTHING);
    if (trig_index[mid]->vnum > vnum)
      top = mid - 1;

Hopefully this will help someone out.  :)

-Mathew

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