> 1. only 50 players together > in config.c changed max_players = 50 > (on my mud max 10 players play together) I would say bad idea unless you plan on not having a very large mud, or if your mud is succesful, alot of angry people who get "The Server is Full" and just keep trying to connect over and over and over again ;) > 2. only 5 players from one site (one IP address) > [code snip] Me, personally, would make it 2 players (or three if you are generous) players from one site. One player shouldn't need 5 connections open at any given time (unless they like 4 lvl one healers healing there main char =P) and I would make where you can add in the ability to ignore certian IP's, those on a network/lan/ at university, etc. > 3. kick out players from menu (after 1 hour) > [SNIP] I would have somthing to say on this, mainly that 1 hour sounds pretty decent, because if a player is using a snazzy client, then they will just keep reconnecting over and over and over again to the login (unless of course they are nice to there imps), which I find the most annoying thing while runing a mud T_T Anyway, hope I did the message right, been along time since I replied =/ -Xerin __________________________________________________ Do you Yahoo!? Faith Hill - Exclusive Performances, Videos & More http://faith.yahoo.com -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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