On Thu, Oct 31, 2002 at 12:15:44AM -0800, Dave Marquardt wrote: > It seems like whenever I make alterations to the char_player_data > structure memory in my game starts becoming corrupt. Odd thing is, it > seems to be completely random. Like when I shift a new field around Are the dependencies set right? Maybe you should just do a 'make clean' and recompile the whole thing. It 'really' smells like that in some objects files there is still the 'old' structure of player_data and in others is your modified one. Axel -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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