Re: [CODE][OASIS] Extra object flags

From: tap3w0rm (tap3_w0rm@attbi.com)
Date: 11/06/02


i went with the 128 bit patch .. this is the first real .patch file
i descided to hand patch after running patch and getting
alott of .rej files .. so i patched it by hand and amazeingly
it wasnt that dificult to figure out.

only 1 problem now ... the perl converters on the web
site dont work ...

http://www.circlemud.org/pub/CircleMUD/contrib/code/utils/128conv.txt
http://www.circlemud.org/pub/CircleMUD/contrib/code/utils/128conv2.txt

i tryed both and my mob's are still broken .. does anyone knwo
whats going on

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