I seem to be having a really hard time with this, so I hope someone can give me a quick answer (and maybe a slap on the head). Since I have added additional currency types to my game, I have done some minor changes to create_money. But I need to get the currency type added to the keyword list. The code now is very direct, obj->name = strdup("coins gold"); But what I need to so is something like: obj->name = strdup("coins currency_types[cur]"); cur is an integer I passed into create_money. I don't want (obviously) the literal string 'currency_types[cur]' in my object name list. Anyone, please? --Ziz _________________________________________________________________ Add photos to your e-mail with MSN 8. Get 2 months FREE*. http://join.msn.com/?page=features/featuredemail -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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