> I've been scouring the internet for about two days now trying to find > some > information on using C/C++ (mainly on a circle MUD server) to write > and read > from a MS Access Database. Well I've managed to find a virtual dump of > nothing, or everything not related to what I'm trying to do. > > So now, I scream to the list for help and advice. What I'm thinking > about > doing is using a MS Access Database to store all information from/for > the > MUD. Players, player objects, world files, zone files, etc etc. I'm > using > MSVC++ 6.0, on a WIN32 platform (Windows 2k AS). > > well it took me about 5 mitnues to locate this article talking about accessing access files with VC++ http://www.codeguru.com/mfc_database/daoarticle.html and here is something from microsoft that talks about data access programming that should help you to begin to get started. http://msdn.microsoft.com/library/default.asp?url=/library/en-us/ vccore/html/_core_Database_Topics_.28.General.29.asp Ron -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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