I created a wiz command called 'setshort'. Syntax: setshort <player> <description> and, obviously it will change a player's short description. I'm having a slight problem, however, with the argument. ACMD(do_setshort) { struct char_data *victim; char name[MAX_INPUT_LENGTH], short_descr[MAX_INPUT_LENGTH] two_arguments(argument, name, short_descr); skip_spaces(short_descr); delete_doubledollar(short_descr); And so forth... But it gives me a Warning when I compile, about passing an argument to skip_spaces. Then, when I try to use the command in the game, it crashes the MUD. However, prior to having the skip_spaces and delete_doubledollar functions in there, it almost worked, except that it would only include the first argument of the description. For example: setshort bob a tall guy -- would show: a is standing here. INSTEAD of: a tall guy is standing here. Anyone have any ideas? Or is this not the appropriate forum? -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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