Am attempting to add a flying spell and was wondering how? In constants.c, I see in "int movement_loss[] =" a /* Flying*/ entry for loss of one movement point. And in "/* SECT_ */ const char *sector_types[] = {" there is an "In Flight" entry. Is there somewhere I can go to learn how to "tie" flying in to AFF_FLY? Thank you for any advice/help and sorry for such a newbie question... Realm -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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