On Wed, 15 Jan 2003, Chris Ward wrote: <snip> > How many people would like to see some of the old snippets patched up to > work for your 3.1 code ? how many times have newbie coders felt helpless > when they went searching on the ftp site for documentation on how to add > races, spells, skills and all that fun stuff and found only outdated or > extremely vague information. I hope this generates some serious feedback > and not flames. I would love to hear some opinions from ppl about what they > like don't like, how many would love a complete mud, and why others hate > them. And If their is enough interest I'll release a mud bundle with a > decent amount of mods included, again depending on how much feedback, and > what people tell me they would like included in the bundle. > > I think my favs, would be ansi pfiles, easycolor, clan code, auction code, > dgscripts, oasis olc, extended race code, extended class code ...anyone got > something else they wanna add ? As a very much newbie to coding [Circle at least], the things I've wanted include: Auto-(diag|gold|loot|etc) commands The option to level-limit objects Object stacking display (ie, "(2x) a long sword", etc) Room flags to speed or impede H/M/V regeneration, or to deal damage (etc) Equipment given to new characters The ability to attach spells to weapons, and/or affects to worn items which I've mostly got as snippets, and which are mostly optional from the point of view of someone setting up a mud using such code. Tom -- How do you expect me to get through a de-tox day without caffeine and lard? -Kimmy -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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