On Fri, 24 Jan 2003, Mark Garringer wrote: > #0 0x08084915 in extract_char_final (ch=0x82daa48) at handler.c:976 > 976 save_char(ch, GET_LOADROOM(ch)); Since it doesn't make it inside of save_char(), the GET_LOADROOM(ch) bit is crashing it. In the gdb session with the core file try: print ch->player_specials Without knowing the specifics of the patch you've used, I can only guess that ch->player_specials is never being allocated (is NULL [0x0]) or is otherwise pointing off into never-never land. Try comparing your code with how loading a character is done in other places (that work correctly, I presume) like do_stat() or do_set(). -dak -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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