From: "Kevin Dethlefs" <Demortes2004@aol.com> > %actor% just gives the ID number.... Not really. Example: Welcor. idnum 1. %actor.id% -> "1" %actor% -> "{unprintable UID_CHAR}1" %actor.name% -> 'name' field of the thing[1] with unique id (UID) 1. In this case; "Welcor" The problem arises when dealing with output of %actor%. The UID_CHAR, which is actually ASCII char 27 ('\x1b'), is handled differently by different clients. You may experience some strange behaviour when displaying %actor% or similar UID vars, depending on the client implementation. Some clients "glob" the first char following the UID_CHAR, while others silently ignore it. In my current development copy, I've changed the UID_CHAR to '}' to make it easier to debug. Since this is an altogether internal char, it makes no difference, other than output. And it is a lot easier to distinguish between "}1" and "1", than "1" and "1"[2]... If you wish to make the same change, just alter the line in dg_scripts.h: #define UID_CHAR '\x1b' to #define UID_CHAR '}' Your other trouble relates to nohassle and wizinvis. Remember to test with mortals. Immortals are not touched, if they are invis or has nohassle on. Welcor [1] I use "thing" here, because it can be virtually anything. Mobs, objects or rooms. A text variable, even, though it would generate an error, since texts don't have names. Come to think about it, neither do rooms. [2] After all, the parser just checks if the first char in the variable is the UID_CHAR. If so, it finds a pointer to the correct object, mob or room. Otherwise it assumes it's text. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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