Hi all, I found something (on my OasisOLC Version), but i am not sure, whether you would consider it a bug. 1.The following row of orders crushes the game on my machine. redit, 2 Description, /c , @, q (Quit), yes, look But probably you have a different OasisOLC Version - bot sure. Used more unofficial patches. I solved it this way. void redit_disp_menu(struct descriptor_data *d) .. sprinttype(room->sector_type, sector_types, buf2, sizeof(buf2)); + +if (room->description == NULL) { + room->description = strdup(" unfinished...\r\n"); + } + 2. Should Room Room Flags like Atrium, OLC and * be setable? if not why not forbid it? -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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