Very nice!! I like it very much, I used you lost weapon bit and put it into my code... thank you... But... just a thought... Shouldn't you se the lost weapon back to null after it wields it and perhaps even do it weather or not it is successful. >in mobact.c, in mobile_activity(), add: > if (LOST_WEAPON(ch)) { > if (IN_ROOM(LOST_WEAPON(ch)) == IN_ROOM(ch)) { > if (perform_get_from_room(ch, LOST_WEAPON(ch))) > do_wield(ch, OBJN(LOST_WEAPON(ch), ch), 0, 0); LOST_WEAPON(ch) = NULL; > } > } -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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