> Concerning colorcodes: there is a problem. > If an object is green for example and no closing color tag is > supplied, green color continues over other objects in room. > First idea: stop any colors when reaching new line. Its bad because > there can be multyline color descriptions.. Second Idea: Each time an object/mob name is sent, add a default color code after the name. This would be a lot more efficient, as it would effectively make sure that every time a color is sent, it is auto fixed. Now this also means each time you list items and players in a room, you need to send a color code to color them before each line. This is standard fare anyways. -- Pentiums melt in your PC, not in your hand. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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