 |
Jon Barrett: Race body parts |
 |
 |
 |
Posted Tuesday, July 28th @ 01:57:24 PM, by George Greer in the ewwwww dept.
"What does this patch do?
- Implement player races. Human, Troll, Elf, Gnome, Half-Dragon, Minotaur
- Implement race unique body parts
- Add a few body parts: Ears, Wings, Tail
- Allow you to have unique races like Dragon, Centaur, and even Thri-Kreen, each with different body parts...
- You can now tell where to wear eq...ie: wear eq wristr, wear eq wristl
- You can have spells that 'activate' body parts..such as tentacles.."
The patch
is available, as well as documentation.
<< Jon Barrett: Affection listing command | Reply | View as text | Threaded | John Evans: Named special procedures v2.0 >> |
 |
Related Links |
 |
|
|