Autoloot and Autosplit Code [by Ron Hensley]
Snippet Posted Wednesday, August 12th @ 11:24:26 PM, by George Greer in the Commands dept.
. Click the link below to read it or download it.

From: Ron Hensley <ron@peace.dmv.com>
Subject: CODE: Autosplit

This code adds the ability to automatically 'get all corpse' upon killing
a mob, as well as automatically splitting the gold you get with your
group.

act.other.c:

   "autoexits enabled.\r\n},
  {"AutoSplit disabled.\r\n",
   "AutoSplit enabled.\r\n"},
  {"AutoLooting disabled.\r\n",
   "AutoLooting enabled.\r\n"},
                              ^
* Make sure if AutoLooting is your last entry, you get rid of the ,
  at the end

Also to the switch(subcmd) block, add:

  case SCMD_AUTOEXIT:
    result = PRF_TOG_CHK(ch, PRF_AUTOEXIT);
    break;
+ case SCMD_AUTOSPLIT:
+   result = PRF_TOG_CHK(ch, PRF_AUTOSPLIT);
+   break;
+ case SCMD_AUTOLOOT:
+   result = PRF_TOG_CHK(ch, PRF_AUTOLOOT);
+   break;

constants.c

  "!GTZ",
  "RMFLG",
+ "AUTOSPLIT",
+ "AUTOLOOT",

fight.c:

in damage():

+   ACMD(do_get);
+   ACMD(do_split);
   int exp;
+  long local_gold = 0;
+  char local_buf[256];

And farther down...

      if (MOB_FLAGGED(ch, MOB_MEMORY))
        forget(ch, victim);
    }
+    /* Cant determine GET_GOLD on corpse, so do now and store */
+    if (IS_NPC(victim)) {
+      local_gold = GET_GOLD(victim);
+      sprintf(local_buf,"%ld", (long)local_gold);
+    }
  die(victim);

+    /* If Autoloot enabled, get all corpse */
+    if (IS_NPC(victim) && !IS_NPC(ch) && PRF_FLAGGED(ch, PRF_AUTOLOOT)) {
+      do_get(ch,"all corpse",0,0);
+    }
+    /* If Autoloot AND AutoSplit AND we got money, split with group */
+    if (IS_AFFECTED(ch, AFF_GROUP) && (local_gold > 0) &&
+        PRF_FLAGGED(ch, PRF_AUTOSPLIT) && PRF_FLAGGED(ch,PRF_AUTOLOOT)) {
+      do_split(ch,local_buf,0,0);
+    }

interpreter.c:

  {"autoexit"...
+ {"autosplit", POS_DEAD, do_gen_tog, 0, SCMD_AUTOSPLIT},
+ {"autoloot", POS_DEAD, do_gen_tog, 0, SCMD_AUTOLOOT},

interpreter.h:

  #define SCMD_AUTOEXIT  15
+ #define SCMD_AUTOSPLIT 16
+ #define SCMD_AUTOLOOT  17

structs.h:

  #define PRF_ROOMFLAGS (1 << 21)
+ #define PRF_AUTOSPLIT (1 << 22)
+ #define PRF_AUTOLOOT  (1 << 23)

act.informative.c

          " Auto Show Exit: %-3s    "
+          "   Auto Looting: %-3s    "
+          " Auto Splitting: %-3s\r\n"

Further on down ..

          ONOFF(PRF_FLAGGED(ch, PRF_AUTOEXIT)),
+          ONOFF(PRF_FLAGGED(ch, PRF_AUTOLOOT)),
+          ONOFF(PRF_FLAGGED(ch, PRF_AUTOSPLIT)),


Note this is NOT a patch.  Just showing how I did it in my code, you'd
probably have to play a bit to make it work in yours, it is just a
guideline, although I believe just following the steps given will
work.


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Missing com_msg
by Adam Hallam (ahallam@efortress.com) on Wednesday, November 1st @ 07:51:39 AM
http://
Without the com_msg for noprivate, this code will not work.
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