Restricting access to rooms [by Billy H. Chan]
Snippet Posted Wednesday, August 12th @ 11:35:51 PM, by George Greer in the Rooms dept.
. Click the link below to read it or download it.

From: "Billy H. Chan" <bhchan@po.EECS.Berkeley.EDU>
Subject: CODE: Restricting Movement

This code example is intended to show one possible way that you
can restrict certain people from entering a certain room.
In do_simple_move, after checking for /* charmed? */ is
the best place to put checks in.  Here is an example:

  /* Check for UpperGodsRoom */
  if ((ROOM_FLAGGED(ch->in_room, ROOM_UPPERGODROOM) ||
      ROOM_FLAGGED(EXIT(ch, dir)->to_room, ROOM_UPPERGODROOM)) &&
      GET_LEVEL(ch) &lt; LVL_GRGOD) {
        send_to_char("A strange force prevents you from going there.\r\n", ch);
        return 0;
  }
  /* Check for GodRoom */
  if ((ROOM_FLAGGED(ch->in_room, ROOM_GODROOM) ||
      ROOM_FLAGGED(EXIT(ch, dir)->to_room, ROOM_GODROOM)) &&
      GET_LEVEL(ch) &lt; LVL_AMBASSADOR) {
        send_to_char("A strange force prevents you from going there.\r\n", ch);
        return 0;
  }

So, define your ROOM flags and figure out the levels and you're done.


<< Reroll stats [by BuckFloyd] | Reply | View as text | Flattened | Retreat Skill [by S.Mead] >>

 


Related Links
  download
Related Articles
More by greerga
 
 

CircleMUD Snippets
 
Note: Not all of these snippets will work perfectly with your version of code, so be prepared to fix one or two bugs that may arise, and please let me know what you needed to do to fix it. Sending a corrected version is always welcome.
Finally, if you wish to use any of the snippets from this page, you are more than welcome, just mention the authors in your credits. If you wish to release any of these snippets to the public on another site, contact me FIRST.