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Who command update [by Nashak] |
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Posted Wednesday, August 12th @ 11:38:56 PM, by George Greer in the Commands dept.
Added Dec 3, 1996. Click the link below to read it or download it.
From: Brian Williams <bmw@efn.org>
Subject: New who
ACMD(do_who)
{
struct descriptor_data *d;
struct char_data *wch;
char godbuf[MAX_STRING_LENGTH];
char mortbuf[MAX_STRING_LENGTH];
char name_search[MAX_NAME_LENGTH+1];
char mode;
int low = 0, high = LVL_IMPL, showclass = 0;
bool who_room = FALSE, who_zone = FALSE, who_quest = 0;
bool outlaws = FALSE, noimm = FALSE, nomort = FALSE;
int gods = 0, morts = 0;
size_t i;
const char *godlevs[LVL_IMPL - (LVL_IMMORT-1)] = {
" &02Demi God&00 ",
" &05Lesser God&00 ",
" &04Greater God&00 ",
" &12Forger&00 "
};
skip_spaces(&argument);
strcpy(buf, argument);
name_search[0] = '\0';
while (*buf) {
half_chop(buf, arg, buf1);
if (isdigit(*arg)) {
sscanf(arg, "%d-%d", &low, &high);
strcpy(buf, buf1);
} else if (*arg == '-') {
mode = *(arg + 1);
/* just in case; we destroy arg in the switch */
switch (mode) {
case 'o':
outlaws = TRUE;
strcpy(buf, buf1);
break;
case 'z':
who_zone = TRUE;
strcpy(buf, buf1);
break;
case 'q':
who_quest = TRUE;
strcpy(buf, buf1);
break;
case 'l':
half_chop(buf1, arg, buf);
sscanf(arg, "%d-%d", &low, &high);
break;
case 'n':
half_chop(buf1, name_search, buf);
break;
case 'r':
who_room = TRUE;
strcpy(buf, buf1);
break;
case 'c':
half_chop(buf1, arg, buf);
for (i = 0; i < strlen(arg); i++)
showclass |= find_class_bitvector(arg[i]);
break;
case 'i':
nomort = TRUE;
strcpy(buf, buf1);
break;
case 'm':
noimm = TRUE;
strcpy(buf, buf1);
break;
default:
send_to_char(WHO_USAGE, ch);
return;
break;
}
/* end of switch */
} else {
/* endif */
send_to_char(WHO_USAGE, ch);
return;
}
}
/* end while (parser) */
strcpy(godbuf, " &04Listing of the Gods\r\n&06-=-=-=-=-=-=-=-=-=-=-&00\r\n");
strcpy(mortbuf," &04List of the Mortals\r\n&06-=-=-=-=-=-=-=-=-=-=-&00\r\n");
for (d = descriptor_list; d; d = d->next) {
if (d->connected)
continue;
if (d->original)
wch = d->original;
else if (!(wch = d->character))
continue;
if (!CAN_SEE(ch, wch))
continue;
if (GET_LEVEL(wch) < low || GET_LEVEL(wch) > high)
continue;
if ((noimm && GET_LEVEL(wch) >= LVL_IMMORT) || (nomort && GET_LEVEL(wch) <
LVL_IMMORT))
continue;
if (*name_search && str_cmp(GET_NAME(wch), name_search) && !strstr(GET_TITL
E(wch), name_search))
continue;
if (outlaws && !PLR_FLAGGED(wch, PLR_KILLER) && !PLR_FLAGGED(wch, PLR_THIEF
))
continue;
if (who_quest && !PRF_FLAGGED(wch, PRF_QUEST))
continue;
if (who_zone && world[ch->in_room].zone != world[wch->in_room].zone)
continue;
if (who_room && (wch->in_room != ch->in_room))
continue;
if (showclass && !(showclass & (1 << GET_CLASS(wch))))
continue;
if (!PRF_FLAGGED(wch, PRF_ANON)) {
if (GET_LEVEL(wch) >= LVL_IMMORT) {
sprintf(godbuf, "%s[%s] %s %s", godbuf,
godlevs[GET_LEVEL(wch)-LVL_IMMORT], GET_NAME(wch),
GET_TITLE(wch));
gods++;
} else {
sprintf(mortbuf, "%s[%2d %s] %s %s (%s)", mortbuf, GET_LEVEL(wch),
CLASS_ABBR(wch), GET_NAME(wch), GET_TITLE(wch), RACE_ABBR(wch));
morts++;
}
} else {
if (GET_LEVEL(wch) >= LVL_IMMORT) {
sprintf(godbuf, "%s[ &16- Anonymous -&00 ] %s %s", godbuf, GET_NAME(wch),
GET_TITLE(wch));
gods++;
} else {
sprintf(mortbuf, "%s[ &16- Anonymous -&00 ] %s %s (%s)", mortbuf, GET_NAM
E(wch),
GET_TITLE(wch), RACE_ABBR(wch));
morts++;
}
}
*buf = '\0';
if (GET_INVIS_LEV(wch))
sprintf(buf, "%s (i%d)", buf, GET_INVIS_LEV(wch));
else if (IS_AFFECTED(wch, AFF_INVISIBLE))
strcat(buf, " (invis)");
if (PLR_FLAGGED(wch, PLR_MAILING))
strcat(buf, " (mailing)");
else if (PLR_FLAGGED(wch, PLR_WRITING))
strcat(buf, " (writing)");
if (PRF_FLAGGED(wch, PRF_DEAF))
strcat(buf, " (deaf)");
if (PRF_FLAGGED(wch, PRF_NOTELL))
strcat(buf, " (notell)");
if (PRF_FLAGGED(wch, PRF_QUEST))
strcat(buf, " (quest)");
if (PLR_FLAGGED(wch, PLR_THIEF))
strcat(buf, " (THIEF)");
if (PLR_FLAGGED(wch, PLR_KILLER))
strcat(buf, " (KILLER)");
if (PRF_FLAGGED(wch, PRF_AFK))
strcat(buf, " (&09AFK&00)");
strcat(buf, "\r\n");
if (GET_LEVEL(wch) >= LVL_IMMORT)
strcat(godbuf, buf);
else
strcat(mortbuf, buf);
}
/* end of for */
if (gods == 0)
sprintf(godbuf, "%s<none>\r\n", godbuf);
sprintf(godbuf, "%s\r\n&13There %s &00%d&13 visible immortal%s.&00\r\n", go
dbuf, (gods == 1 ? "is" : "are"), gods, (gods == 1 ? "" : "s"));
page_string(ch->desc, godbuf, 0);
send_to_char("\r\n", ch);
if (morts == 0)
sprintf(mortbuf, "%s<none>\r\n", mortbuf);
sprintf(mortbuf, "%s\r\n&13There %s &00%d&13 visible mortal%s.&00", mortbuf
, (morts == 1 ? "is" : "are"), morts, (morts == 1 ? "" : "s"));
page_string(ch->desc, mortbuf, 0);
send_to_char("\r\n", ch);
strcat(buf, "\r\n");
if ((gods + morts) > boot_high)
boot_high = gods+morts;
sprintf(buf, "%s&06Total visible players: &04%d&00.\r\n", buf, gods+morts);
sprintf(buf, "%s&13Maximum number of players on this boot: &00&04%d&00.\r\n",
buf, boot_high);
send_to_char(buf, ch);
}
<< Water Currents [by Chuck Reed] | Reply | View as text | Threaded | who -> html for web pages [by Erik Niese-Petersen] >> |
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CircleMUD Snippets |
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Note: Not all of these snippets will work perfectly with
your version of code, so be prepared to fix one
or two bugs that may arise, and please let me know
what you needed to do to fix it. Sending a corrected
version is always welcome.
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Finally, if you wish to use any of the snippets from this
page, you are more than welcome, just mention the
authors in your credits. If you wish to release any
of these snippets to the public on another site,
contact me FIRST.
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