Dual Wield Patch [by Chris Powell]
Patch Posted Thursday, October 1st @ 02:12:44 PM, by George Greer in the ex-snippet dept.
This is a patch version of the Dual Wield snippet from Alex's page. Please credit me Darkness (Chris Powell) and Todd Kegley (author).
diff -uprN stk/class.c src/class.c
--- stk/class.c
Sun Mar 29 23:43:15 1998
+++ src/class.c
Mon Mar 30 10:33:48 1998
@@ -517,6 +517,7 @@ void init_spell_levels(void)
   spell_level(SKILL_RESCUE, CLASS_WARRIOR, 3);
   spell_level(SKILL_TRACK, CLASS_WARRIOR, 9);
   spell_level(SKILL_BASH, CLASS_WARRIOR, 12);
+  spell_level(SKILL_DUAL, CLASS_WARRIOR, 15);
 }


diff -uprN stk/fight.c src/fight.c
--- stk/fight.c
Sun Mar 29 23:43:15 1998
+++ src/fight.c
Tue Mar 31 13:41:30 1998
@@ -882,7 +882,8 @@ void perform_violence(void)
 {
   struct char_data *ch;
   extern struct index_data *mob_index;
-
+  int percent, prob;
+
   for (ch = combat_list; ch; ch = next_combat_list) {
     next_combat_list = ch->next_fighting;

@@ -911,5 +912,24 @@ void perform_violence(void)
     hit(ch, FIGHTING(ch), TYPE_UNDEFINED);
     if (MOB_FLAGGED(ch, MOB_SPEC) && mob_index[GET_MOB_RNUM(ch)].func != NULL)
       (mob_index[GET_MOB_RNUM(ch)].func) (ch, ch, 0, "");
+
+if (GET_SKILL(ch, SKILL_DUAL) && FIGHTING(ch))
+  {
+   struct obj_data *holding = GET_EQ(ch, WEAR_HOLD);
+
+   if (holding && GET_OBJ_TYPE(holding) == ITEM_WEAPON)
+     {
+      percent = number(1, 101);
+      prob = GET_SKILL(ch, SKILL_DUAL);
+      if (prob > percent)
+        {
+
 hit(ch, FIGHTING(ch), TYPE_UNDEFINED);
+
 if (MOB_FLAGGED(ch, MOB_SPEC) &&
+            mob_index[GET_MOB_RNUM(ch)].func != NULL)
+
 (mob_index[GET_MOB_RNUM(ch)].func) (ch, ch, 0, "");
+        }
+     }
+  }
+
   }
 }
diff -uprN stk/spell_parser.c src/spell_parser.c
--- stk/spell_parser.c
Sun Mar 29 23:43:16 1998
+++ src/spell_parser.c
Mon Mar 30 10:33:18 1998
@@ -127,7 +127,8 @@ char *spells[] =
   "sneak",
   "steal",
   "track",


/* 140 */
-  "!UNUSED!", "!UNUSED!", "!UNUSED!", "!UNUSED!", "!UNUSED!",
/* 145 */
+  "dual",
+  "!UNUSED!", "!UNUSED!", "!UNUSED!", "!UNUSED!",
/* 145 */
   "!UNUSED!", "!UNUSED!", "!UNUSED!", "!UNUSED!", "!UNUSED!",
/* 150 */
   "!UNUSED!", "!UNUSED!", "!UNUSED!", "!UNUSED!", "!UNUSED!",
/* 155 */
   "!UNUSED!", "!UNUSED!", "!UNUSED!", "!UNUSED!", "!UNUSED!",
/* 160 */
@@ -1022,5 +1023,6 @@ void mag_assign_spells(void)
   skillo(SKILL_SNEAK);
   skillo(SKILL_STEAL);
   skillo(SKILL_TRACK);
+  skillo(SKILL_DUAL);
 }

diff -uprN stk/spells.h src/spells.h
--- stk/spells.h
Sun Mar 29 23:43:16 1998
+++ src/spells.h
Mon Mar 30 10:32:38 1998
@@ -101,6 +101,7 @@
 #define SKILL_SNEAK                 138 /* Reserved Skill[] DO NOT CHANGE */
 #define SKILL_STEAL                 139 /* Reserved Skill[] DO NOT CHANGE */
 #define SKILL_TRACK

    140 /* Reserved Skill[] DO NOT CHANGE */
+#define SKILL_DUAL

    141 /* Reserved Skill[] DO NOT CHANGE */
 /* New skills may be added here up to MAX_SKILLS (200) */




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