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Patrick J. Dughi: Dynamic boards v2.2 |
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Posted Wednesday, July 29th @ 09:36:21 PM, by George Greer in the final release dept.
"Hopefully, the final version of dynamic boards, so I can move on
to something better. New Features/Bugfixes in v2.2:"
- Writes out correct information if player looses link while writing message.
- Handles messages with no subject/data correctly
- Does not allow NPC's to read the boards.
- Respond function included, and partially re-written
- Memory testing, checks for old/out of date memory, and duplicate
entries, and removes them.
- Date is displayed correctly for messages.
- Fixes (completely) the the "read" bug from previous board
versions. (cannot read anything but board in a room).
- Fixed a bug with the board name - used to only work if the board
had an exdesc with the name board or bulliten in it.. surprised no one
else caught this one... boards are now refered to under their assigned
list of names ... (ie look notebook works).
Read the patch
or view the documentation.
<< Patrick J. Dughi: Dynamic boards v2.0 | Reply | View as text | Threaded | 128 Bitvector code [by Niese-Petersen] >> |
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