From: Ryan Stuck Subject: Book Portals Here is an example of what this code does. When You walk into a room where A book is you type 'Read (book_name) and you get transferred into the book. Well it seems that way. Its my first piece of code that i actually wrote so have fun with it. /************************************************************************** * Read Book Special Proc. - spec_procs.c spec_assign.c * * Copyright 1998 Ryan William Stuck (Bosstone) Ready *2* Die? MUD * * Original Author: Ryan Stuck (Bosstone) * * Feel free to use this in your mud. But please email me at * * Bosstone1@earthling.net just to let me know its in. Please keep these * * Credits in with this code. And insert me into the muds credits. * **************************************************************************/ /* Insert this into spec_procs.c */ #define BOOK_ROOM 800 SPECIAL (book) { struct obj_data *obj = (struct obj_data *) me; struct obj_data *port; char obj_name[MAX_STRING_LENGTH]; if (!CMD_IS("read")) return FALSE; argument = one_argument(argument,obj_name); if (!(port = get_obj_in_list_vis(ch,obj_name,world[ch->in_room].contents))) { return(FALSE); } if (port != obj) return(FALSE); act("$n starts to read from a book and suddenly is sucked inside.", FAL SE, ch, port, 0, TO_ROOM); act("You start to read from a book and you suddenly are sucked inside", FALSE, ch, port, 0, TO_CHAR); char_from_room(ch); char_to_room(ch, real_room(BOOK_ROOM)); look_at_room(ch, 0); act("$n suddenly materializes from nowhere...", FALSE, ch, 0, 0, TO_ROO M); return(TRUE); } Well thats it. I hope it brings you happy times. This is my first snippet i have made and it works fine with any version of CircleMUD. Well. Happy mudding. -Ryan a.k.a Bosstone