> As regards quests, as I explained earlier, I haven't had much > experience.... could anyone offer some idea's q> for how a successful > quest should be setup/managed/concluded, we have run a few of the get an > certain object and we'll > give you X gold coins in various guises, but i > feel there should be more....... anybody? One that would take a bit of coding work would be creating a special proc on a mob so that as soon as it sees a player, it awards them a hero flag. Then with a small modification to the who command, this could be displayed on the who list. Something similar to this was done at Fajita DIKU a few years ago. _O_ Ryan L. Watkins vamp@csulb.edu | Academic Computing Services Cal State Long Beach - Network Support | pgp key available via 'finger vamp@beach.csulb.edu' or key server
This archive was generated by hypermail 2b30 : 12/07/00 PST