Hmm...... alternatives to consider: 1) Place a cap on the amount of exp that a PC can gain from a kill, making the cap proportional to the PC's level, 2) Stop giving mobs exp for killing PCs, 3) Make it so a mob only gains as much exp from killing a PC as the PC actually lost. Just some additional ideas to consider. I am not saying that I would use all or any of them... Just that they are worth thinking about. -Mathue Moyer -mathue@ucsd.edu
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