Here is a "profile" of all the existing Circle areas, including what I may/plan to do to them. I'll post an overview of added areas later from home. If ppl will post/mail to me their opinions/impressions about this stuff I'd appreciate it... A few notes - most of the actually new areas aren't going to make the first Circ 3.0 release, but should make the 3.0a or somesuch release. This also includes all area 'moves' except the Miden'Nir fix. Here goes : 12:God Rooms *Heh...may lose 'the Fractal Orgy Chamber' and related objects - hate to offend anyone... any thoughts/opinions on this? 30:Northern Midgaard Main City 31:Southern part of Midgaard 32:River of Midgaard 33:Buildings in Midgaard *What Buildings ;) 34:Graveyard *No changes here...just an 'explorable'/atmosphere area IMO. 35:Miden'Nir *Move to south of the Light Forest, across a bridge there. Change most wyverns to vultures, make one new wyvern holding a corpse with some nifty low-level magic armor. Lower Goblin stats a bit, flesh out many descripts. Connect to a couple of 'new' areas. 40:Moria, levels 1-2 41:Moria, levels 3-4 *Lotsa typos, some descripts need reworking; new names for some objs and mobs. Some stat mods. Move area, new 'entrance' area (hills). 50:The Great Eastern Desert *Make a few cosmetic changes; make a couple of "security" changes to the Brass dragon - too easy to get ALOT of money here if I remember correctly. 51:Drow City *Rework Lich - stats, etc... *Balance some items and mobs. May work on descripts (the area seems too 'bare-bones' in my opinion). May add 'Drow Scouts' near drow entrance, as well as having spiders and driders wandering the city (not terribly high level (comparitively) but still better than just allowing PCs to just wander the area offing stationary high-lev mobs, resting right outside their doors without fear of recourse... 52:The City of Thalos *Work over Lamia exp/balance. Fix screwy connectors. Modify some descripts (stone golem, lamia). May add roaming lamia guard parties to the desert... 60:Haon-Dor (Light) *Make sure my version/mod of this is the most up-to-date, check for bugs. 61:Haon-Dor (Dark) *Got a new version (new map) planned for this. Move green dragon to Eastern Forest filler (new, in the works, not in 3.0) and replace with more level-appropriate critters. 63:Arachnos *Balance gold/exp/stats. Add some 'web' items, touch-up the potions there a bit. Work-over the high lev stuff and their items; change Ki-Rin to giagantic dragonfly (new items). Fix some descripts. Make sure the DT is harder to just 'walk into'. Move area. 65:The Dwarven Kingdom *Rework descripts, balance exp and gold, etc. Remove dead-weight quest rooms/mobs/objs/zon stuff. 69:Quifael-Custom-Rooms *Keep objects and mobs from loading here ('cept Death ;) and move Isha to the Dark Forest (eventually she'll be in a high lev Eastern Forest). Rework some of Isha's items. 70:Sewer | 71:Second Sewer | 72:Sewer Maze | 74:The Tunnels in the Sewer V *Plenty of typos here of all sorts - I'll work on those as I and my filter and 'spell' find them. Adding a 'cover' to the entrance to the sewers from the dump(lockable; the beggar has the key). Reworked a few of the 'item areas', such as the rats/silver rings, mindflayer/purple cloak, etc. Fix exp on the mudmonsters. Perhaps change those rats to 'Rattons' (rat like humanoid critters based on Andre Norton's mutated rats in 'Breed to Come'). 79:Redferne's Residence *Perhaps keep the Paladin around, but clear out Redferne's of 'God Treasures' or just leave the cloud and the door and remove the other bits (maybe leace the balcony). 120:Rome *Balance items to difficulty, move it (too close to Midgaard IMO) 150:King's Castle *Rename Guards, move it, make sure the brown potion bug is fixed. 210:New Sparta *Axe it, totally. Maybe make it optional or just include but not connect it JIC someone wants to use it... - Danny +---------------------------------------> | Danhiel Baker // Derkhil CatSpawn /) /) Fade away | dbaker@harpo.dev.uga.edu ( o o ) into the | dbaker@jb.ucns.uga.edu = x = ethereal grey... | Danny.Baker@bbs.oit.unc.edu m m +--------------------------------> ***(=======-
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