> Now its time to beg and plead =). If anyone has any solutions, code etc. It would > be much appreciated. This is what I am looking for: > > ** A command that will exit the player from the mud, with a line saying you died etc, > whenever a player dies. Basiclly I a want a one life per char type of thing. Well, check the routines in 'interpreter.c' for the menu option for deleting the character. Though, I think doing this would piss people off. :) > ** To trade spells with someone. I want to have about 3-4 spells per level for both > Cleric and Mage. I am close to that, but would like some more. I think it would be cool to impelment 'find familiar' and allow first level mages a little animal they can order around and snoop. > ** New weapon types : Like 'bite', 'crush', 'cleave' etc. These are found in 'structs.h' and I think 'constants.c'... do a grep for 'slash' or something. > ** Maybe weapon specialazation (sp) skills? You get a better to hit with a weapon. > I know its possible, I saw it on Wiley (And I loved playin there. Last mud I enjoyed > playing. I was Lan on there, maybe you knew me? But I digress..) You'll need to add the skill in the .h files, adjust the fight.c file, and whatever else pertains. I would grep for 'CLASS_WARRIOR', 'SKILL_BASH', 'guild', and 'bash'. :) > ** Anything anyone wants to swap. Like I said before, I am C-Impaired, so ....=) > Phew this is long. Wasn't supposed to be. Oh well, enjoy, and good luck > Brett@Legends... Good luck to you. If you need more specifics, I might offer myself for a couple of your problems and ideas. I need something to do while I am waiting for 3.0 anyway. Josh
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