> Um, the main object of backstab/flee, at least on Jedi, was to kill the mob > for his eq, not for the xp. Xp loss doesn't bother many mudders, getting the > super-dooper helmet of +damage does, and they will solo your hardest mobs if > you let them. > Of course, don't castrate your thieves either... maybe making a 2 round > wait state plus a small -move cost for backstab has always been my suggested > method. > Neuro Yup, that's the conclusion I reached in the end... Thanks, Free @ 155.198.133.13 4000
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