Backstab-flee

From: Matt Read (mjr@doc.ic.ac.uk)
Date: 05/02/94


> Um, the main object of backstab/flee, at least on Jedi, was to kill the mob
> for his eq, not for the xp.  Xp loss doesn't bother many mudders, getting the
> super-dooper helmet of +damage does, and they will solo your hardest mobs if
> you let them.

> Of course, don't castrate your thieves either... maybe making a 2 round
> wait state plus a small -move cost for backstab has always been my suggested 
> method.

> Neuro

	Yup, that's the conclusion I reached in the end...
			Thanks, Free @ 155.198.133.13 4000



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