"Douglas R. Floyd" <dfloyd@paris.eng.utsa.edu> writes: > >On Jul 4, 4:02pm, Luis Manuel Lepe wrote: >> Subject: NEWBIE STUFF >> >> As U may notice I'm not very good in C... so can someone tell me how can I >> implement a routine for newbies? >> I want that every new character had someting (newbie kit). >> > 1: You could have a weenie monster that is easily killed that has items > on it, and a special newbie area. > > 2: You could have a "newbie pack" that can be purchased at the shop for > free, and have the items inside nonresaleable. We wrote a spec_proc to give newbie equipment to players in the temple when they prayed. We found that it's a good idea to make sure the player doesn't already have equipment (or they'll drop it everywhere in the game) and that there were no objects dropped in the room. -Jeff
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