I ftp'd some code I was working on to ftp.cs.jhu.edu. The filename is olc-wld.tar.gz ... and this time, it DOES have the README file in it *evil grin* Sorry about that if you had already downloaded it. I have about 5 hours a week that I can spend working on it now, and that is one reason I let others have a chance to see what I was trying to do. After coming back and looking at the code, I realized MANY limitations on my implementation. Since I was just trying to familiarize myself with Circle code in the first place, I was so happy that my code actually worked. **What does it do? -Right now, it allows you to edit existing rooms, and save those changes to a file. -It's can also create new rooms, but doesn't make them visible outside the editor. **What does it look like? -I used dbsup.doc to go by.. well.. here's the main menu: ----------------------------------------------- | Room Data | ----------------------------------------------- 1. Vnum: 3000 2. Zone: 2 3. Sector_type: 0 4. room_flags: NO_MOB INDOORS 5. Title: The Reading Room 6. Room desc: You are in a small, simple room which is mostly empty, save a few wooden desks and benches. To the east you hear the bustle of the Temple of Midgaard, a sharp contrast to the relative quiet of this peaceful room. 7. Exits: East: vnum: 3001 real: 11 You see the Temple of Midgaard. 8. Extra desciptions: s. Save to file. w. Save all edited rooms to file. h. Help q. Quit!! Please enter menu choice: q Quiting edit mode. **What's next? -I made some changes in struct.h that I shouldn't have. It made it easy at the time (a late night decision.. so I was half asleep) and I plan on modifying it such that little or no changes need to be made, other than the normal modifications made for adding a command macro. -Oh, and of course.. there isn't much if any help given in the help menu option. (at the moment :) **What to do to add it to Circle2.2 and take a look at it? -Look at the README.olc file included in the tar file. All the neccessary info should be in there. Have fun, and enjoy. Argon ShadowHeart
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