I ftp'd some code I was working on to ftp.cs.jhu.edu. The filename is
olc-wld.tar.gz ... and this time, it DOES have the README file
in it *evil grin* Sorry about that if you had already downloaded it.
I have about 5 hours a week that I can spend working on it now, and
that is one reason I let others have a chance to see what I was
trying to do. After coming back and looking at the code, I realized
MANY limitations on my implementation. Since I was just trying to
familiarize myself with Circle code in the first place, I was so
happy that my code actually worked.
**What does it do?
-Right now, it allows you to edit existing rooms, and
save those changes to a file.
-It's can also create new rooms, but doesn't make them
visible outside the editor.
**What does it look like?
-I used dbsup.doc to go by.. well.. here's the main menu:
-----------------------------------------------
| Room Data |
-----------------------------------------------
1. Vnum: 3000 2. Zone: 2 3. Sector_type: 0
4. room_flags:
NO_MOB INDOORS
5. Title: The Reading Room
6. Room desc:
You are in a small, simple room which is mostly empty, save a few
wooden desks and benches. To the east you hear the bustle of the Temple
of Midgaard, a sharp contrast to the relative quiet of this peaceful
room.
7. Exits:
East: vnum: 3001 real: 11
You see the Temple of Midgaard.
8. Extra desciptions:
s. Save to file.
w. Save all edited rooms to file.
h. Help
q. Quit!!
Please enter menu choice: q
Quiting edit mode.
**What's next?
-I made some changes in struct.h that I shouldn't have. It made it
easy at the time (a late night decision.. so I was half asleep)
and I plan on modifying it such that little or no changes need
to be made, other than the normal modifications made for adding
a command macro.
-Oh, and of course.. there isn't much if any help given in the
help menu option. (at the moment :)
**What to do to add it to Circle2.2 and take a look at it?
-Look at the README.olc file included in the tar file.
All the neccessary info should be in there.
Have fun, and enjoy.
Argon ShadowHeart
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