>>>>> "Scott" == Scott D Treppa <harvey@gatecoms.gatecom.com> writes: Scott> How would I go about doing the following Procedure for a room: Scott> I want a doorbell in the atrium of a player house. And Scott> whenever a player 'uses' it, it tells the owner of the house Scott> that someone is ringing your door bell or something?.... Sounds like you need a special function loading a bell for every owned house, make it no-get, give it the appropriate name, and put it in the atrium. This should be called in House_boot() in house.c I suggest. Plus some addition to the do_use() function in act.other.c. Hope that helps. -- knopf@tlaloc.in.tu-clausthal.de
This archive was generated by hypermail 2b30 : 12/07/00 PST