Sorry about the previous message. I was trying to find a recent archive of the list, without success, unfortunately. So now I'm going to have to ask here... I finally got tired lying to my users since April 15th that 3.0 should be out "in a month or so." I had been holding off doing serious modification of the mud until 3.0 came out so I wouldn't have to move all my changes to the new version. If I knew then what I know now... Anyway, one of the main features we had been waiting for in 3.0 was the OLC. So, I grabbed the olc-wld.tar.gz file from blazy and started examining the code. It is completely undocumented, but I managed to get it almost working. I'm stil having trouble getting things to work right, and I was wondering if anyone else (possibly the author?) might have any suggestions. I added variables to the struct descriptor_data (took educated guesses as to type... seems to work), added the CON_EDITM and CON_REDITM connectedness flags, and added a "edit" command pointing to the edit_room() function. I am having trouble figuring exactly what to put in nanny() for the new EDITM and REDITM states. I think I need to call edit_func(), which kind of works, but it usually crashes the game pretty quickly. Any suggestions? Any help would be really appreciated! -- /// Stefan Hudson | __ /// hudson@usw.nps.navy.mil| \\\/// BBS: 408-625-6580 32bis | \XX/ Finger me for my PGP Key!|
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