Hi, I have just created a simple little flag to keep my players from recalling from zones in different 'time periods'. The only problem is that my recall_loc references a RNUM instead of a vnum, at first I though this was because recall_loc was defined as sh_int in db.h (room_data), so I changed it to room_num recall_loc; But it is still sending players to the Real Room Number instead of the Virtual Room Number. Is there a way to get it to read the number as a vnum instead of an rnum? I've tried several different things, but none of them work. Then again it is 3:20am here :( Thanks in advance fo any help. - Sean
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