Re: A crash bug and 2 questions

From: Furry (3raf7@qlink.queensu.ca)
Date: 02/08/95


On Wed, 8 Feb 1995, Panama N. Red wrote:
> Lastly, I wanted to make player-killing impossible.  So I went to the 
> do_damage (I think that is what it is called)
> 
Put it into set_fighting.. not do_damage... it should be done this way
because if it is in do_damage.. it is called WHENEVER a special proc
calls it to do dmg to a player, poison, etc, etc, etc, etc...
set_fighting is the function that actually controls whether or not the
fight continues.

--  Alex



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